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178 lines
7.0 KiB
178 lines
7.0 KiB
// View and create cards with the .subtask of other cards, which is an array of taskIds |
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import { headerStyle } from './styles.js' |
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import { aoEnv } from '../ao-lib/settings.js' |
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import { getCard, playCard, completeCard, uncheckCard, discardCardFromCard, prioritizeCard, grabCard, dropCard } from '../ao-lib/api.js' |
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import { getNewHighestEchelonScore } from './priority.js' |
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import { createCardInteractive } from './cards.js' |
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import { promptMenu } from './welcome.js' |
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import { tagCardInteractive, viewTagMenu } from './tags.js' |
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// Displays the subtasks of the given taskId in a menu. Selecting a card shows a menu for that card. If taskId is null, member card is used. |
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// The terms tasks and cards are used mostly interchangeably in the code. For the user, 'subcards' is preferred for clarity/generality, |
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// but can be used to refer either to the .subTasks or all of the cards in another card (including subTasks, priorities, completed, and pinned) |
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export async function subcardsMenu(taskId = null, previousIndex = null) { |
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console.log(`\n${headerStyle('Cards in My Hand')}`) |
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let subtaskChoices = [] |
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const memberId = aoEnv('AO_CLI_SESSION_MEMBERID') |
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if(!memberId) { |
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console.log('Not logged in.') |
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return false |
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} |
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if(!taskId) { |
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// Get the subtasks of my member card |
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taskId = memberId |
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} |
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const fetchedCards = await getCard(taskId, 'subcards') // will fetch both priorities and subtasks in one array |
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if(!fetchedCards || fetchedCards.length < 1) { |
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console.log('Failed to fetch the specified card, this is bad.') |
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return false |
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} |
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const card = fetchedCards[0] // first card is the requested card itself |
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// Separate fetched cards into correct ordered list of priorities and subtasks |
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let priorityCards = card.priorities.map((priorityTaskId, i) => { |
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const priorityCard = fetchedCards.find(p => p.taskId === priorityTaskId) |
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if(!priorityCard) { |
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return 'Missing card, repair your database' |
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} |
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return priorityCard |
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}) |
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priorityCards.reverse() |
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const subtaskCards = card.subTasks.map((subtaskTaskId, i) => { |
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const subtaskCard = fetchedCards.find(st => st.taskId === subtaskTaskId) |
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if(!subtaskCard) { |
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return 'Missing card, repair your database' |
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} |
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return subtaskCard |
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}) |
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console.log('There are', subtaskCards.length, 'subcards in this card') |
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subtaskChoices = subtaskCards.map((subtaskCard, i) => { |
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const shortenedName = subtaskCard.name.substring(0, 70) + (subtaskCard.name.length >= 70 ? '...' : '') |
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return { |
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title: shortenedName, |
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value: { index: i, card: subtaskCard }, |
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short: shortenedName |
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} |
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}) |
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subtaskChoices.push( |
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{ title: 'Play card here', value: 'create_here', short: 'new card' }, |
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{ title: 'Back Up', value: false, short: 'back' } |
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) |
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const cardName = taskId === memberId ? 'My Hand' : card.name.substring(0, 70).toTitleCase() |
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const answer = await promptMenu(subtaskChoices, 'Cards in ' + cardName, undefined, previousIndex) |
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switch(answer) { |
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case false: |
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return false |
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case 'create_here': |
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let previousCardCreatedText |
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do { |
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previousCardCreatedText = await createCardInteractive() |
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console.log('done with round') |
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} while(previousCardCreatedText != '\n') |
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console.log('returning true') |
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return answer.index |
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case 'Missing card, repair your database': |
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console.log('Database repair yet implemented, sorry.') |
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return answer.index |
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} |
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if(answer === false) { |
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return previousIndex |
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} |
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let chosenTask = answer.card |
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const chosenTaskId = chosenTask.taskId |
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let previousAnswer |
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do { |
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previousAnswer = await subtaskCardMenu(chosenTask, answer.index, taskId, priorityCards) // send priorities for echelon info in case they upboat |
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if(previousAnswer) { |
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const fetchedCards = await getCard(chosenTaskId, false) |
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if(!fetchedCards || fetchedCards.length < 1) { |
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console.log('The card has disappeared. Maybe it was deleted, or cards held by no one are automatically cleaned up every five minutes.') |
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return false |
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} |
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chosenTask = fetchedCards[0] |
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} |
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} while(previousAnswer !== false) |
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return answer.index |
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} |
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// Short action-oriented menu for cards in the subtasks list |
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// Index is the position of the card in the list that it is in, used for fencepost case to display upboat contextually |
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// inId is the taskId of the parent card that we are in contextually as we look at the given card in its list |
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// allPriorities is an array of task objects for the other priorities in the .priorities for the card this card is in (adjacent to this card) |
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async function subtaskCardMenu(card, index, inId, allPriorities) { |
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if(!card) { |
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console.log('subtaskCardMenu: card is required.') |
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return false |
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} |
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const taskId = card.taskId |
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const memberId = aoEnv('AO_CLI_SESSION_MEMBERID') |
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if(!memberId) { |
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console.log('Not logged in.') |
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return false |
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} |
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const isChecked = card.claimed.includes(memberId) |
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const guild = card.guild === true ? card.name.toTitleCase() : card.guild || false |
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let subtaskChoices = [] |
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const isInDeck = card.deck.includes(memberId) |
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if(!isInDeck) { |
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subtaskChoices.push({ title: 'Grab card (add to my deck)', value: 'grab', short: 'grab card' }) |
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} |
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subtaskChoices.push( |
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{ title: 'Discard from hand (downboat)', value: 'downboat', short: 'downboat' }, |
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{ title: 'Prioritize (upboat)', value: 'upboat', short: 'upboat' }, |
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{ title: isChecked ? 'Uncheck' : 'Check off', value: 'check', short: 'check!' }, |
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{ title: guild ? 'Tag: ' + guild : 'Tag', value: 'tag', short: 'tag' } |
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) |
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if(guild) { |
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subtaskChoices.push({ title: 'View tag', value: 'view_tag', short: 'view tag' }) |
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} |
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if(isInDeck) { |
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subtaskChoices.push({ title: 'Remove from my deck', value: 'drop', short: 'drop card' }) |
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} |
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subtaskChoices.push( |
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{ title: 'Browse within', value: 'browse', short: 'browse' }, |
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{ title: 'Back Up', value: false, short: 'back' } |
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) |
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const answer = await promptMenu(subtaskChoices, 'Card: ' + card.name) |
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switch(answer) { |
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case 'grab': |
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await grabCard(taskId) |
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break |
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case 'drop': |
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await dropCard(taskId) |
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break |
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case 'check': |
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if(isChecked) { |
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await uncheckCard(taskId) |
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} else { |
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await completeCard(taskId) |
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} |
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break |
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case 'tag': |
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await tagCardInteractive(card) |
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break |
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case 'view_tag': |
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while(await viewTagMenu(card.guild)) |
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break |
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case 'upboat': |
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console.log('upboat') |
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const { newPosition, newEchelonScore } = getNewHighestEchelonScore(card.echelon, allPriorities) |
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//console.log('newPosition is', newPosition, 'and newEchelonScore is', newEchelonScore) |
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await prioritizeCard(taskId, inId, newPosition, newEchelonScore) |
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return false |
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case 'downboat': |
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console.log(taskId, inId, 'discard') |
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await discardCardFromCard(taskId, inId) |
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return false |
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case 'browse': |
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let previousAnswer |
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do { |
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previousAnswer = await subcardsMenu(taskId, previousAnswer) // undefined taskId defaults to member card |
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} while(previousAnswer !== false) {} |
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break |
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break |
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default: |
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return false |
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} |
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return true |
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}
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