deicidus
2 years ago
16 changed files with 536 additions and 1375 deletions
@ -1,10 +1,10 @@ |
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// Hook to add keyboard shortcuts to all inquirer prompts
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// Hook to add keyboard shortcuts to all inquirer prompts
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import inquirer from 'inquirer' |
//import inquirer from 'inquirer'
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import InterruptedPrompt from 'inquirer-interrupted-prompt' |
//import InterruptedPrompt from 'inquirer-interrupted-prompt'
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InterruptedPrompt.replaceAllDefaults(inquirer) |
//InterruptedPrompt.replaceAllDefaults(inquirer)
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// Note that the above method can only detect one key per menu, apparently, and it can't tell you which one it detected in the callback.
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// Note that the above method can only detect one key per menu, apparently, and it can't tell you which one it detected in the callback.
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// Might be worth looking into a more flexible UI library that integrates keyboard shortcuts with its menu library.
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// Might be worth looking into a more flexible UI library that integrates keyboard shortcuts with its menu library.
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// Right now we are stuck with just using one key, the Escape key to go up a level in menus. Every menu must handle it or it can crash.
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// Right now we are stuck with just using one key, the Escape key to go up a level in menus. Every menu must handle it or it can crash.
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// The inquirer-interrupted-prompt documentation shows using a prompt with an array of prompt objects as args, but it didn't work for me.
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// The inquirer-interrupted-prompt documentation shows using a prompt with an array of prompt objects as args, but it didn't work for me.
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@ -0,0 +1,232 @@ |
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// AO shadowchat feature menu including bootstrap network server list browser, chatroom list on each server, and chatroom interface
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// Called shadowchat because no record is kept of the chat messages, and all connections happen E2E over tor
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// As this feature gets build, sensible standards must be developed around when tor addresses change hands, when users authenticate, etc
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import { aoEnv } from './settings.js' |
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import { isLoggedIn } from './session.js' |
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import { startPublicBootstrap } from './bootstrap.js' |
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import { headerStyle } from './styles.js' |
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import { sleep } from './util.js' |
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import { askQuestionText, promptMenu } from './welcome.js' |
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import { AO_DEFAULT_HOSTNAME, startSocketListeners, socketStatus, socket, shadowchat } from './api.js' |
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import { fileURLToPath } from 'url' |
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import path from 'path' |
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const __filename = fileURLToPath(import.meta.url) |
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const __dirname = path.dirname(__filename) |
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// Prints a menu that allows you to join the global AO chatrooms
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export default async function chatMenu() { |
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let answers = {} |
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const PUBLIC_BOOTSTRAP_ENABLED = aoEnv('PUBLIC_BOOTSTRAP_ENABLED') |
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if(PUBLIC_BOOTSTRAP_ENABLED) { |
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// They previously enabled public bootstrapping, so check to make sure it is working and then hide the option
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// todo: start and then verify functioning of p2p boostrap method here
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// if it's already started don't start it again
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//if(!publicBootstrapStarted) {
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console.log("\nBootstrapping public AO swarm...") |
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startPublicBootstrap() |
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console.log("Bootstrapped (just kidding)") |
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//}
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//answers['chat_menu'] = 'Enable p2p bootstrap'
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} |
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const chatChoices = [ |
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{ title: 'Join public chatroom', value: 'browse_chatrooms', short: 'public chatrooms' }, |
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{ title: 'Join chatroom', value: 'join_chat', short: 'join chat' }, |
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'Address Book', |
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'Back to AO Menu', |
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] |
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const answer = await promptMenu(chatChoices, 'AO Public Chatrooms') |
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switch(answer) { |
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case 'browse_chatrooms': |
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const loggedIn = isLoggedIn() |
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if(!isLoggedIn) { |
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console.log('Please start AO server and log in first.') |
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return true |
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} |
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console.log('Logged in as:', aoEnv('AO_CLI_SESSION_USERNAME')) |
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const onAuthenticated = () => { |
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//console.log('Websocket connected and authenticated.')
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} |
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const onEvent = (event) => { |
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console.log('\nEvent received on websocket:', event) // todo: still receiving excess task-resets every 5 minutes
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} |
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if(socketStatus !== 'authenticationSuccess') { |
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await startSocketListeners(onAuthenticated, onEvent) |
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await sleep(400) |
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} |
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console.log('socketStatus is', socketStatus) |
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if(socketStatus !== 'authenticationSuccess') { |
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console.log('Failed to connect to websocket. Make sure your AO server is running, and if you have a custom config set your target server in ao-cli.') |
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return true |
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} |
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console.log('Websocket successfully connected to listen for events.') |
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while(await browseChatrooms()) {} |
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break |
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case 'join_chat': |
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console.log('Not yet implemented') |
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break |
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case 'Address Book': |
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console.log('The point of this address book is to make it possible to type short, one-word names and have them resolve to tor addresses.') |
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console.log('Name a piece of data by saying name=data. For example, doge=5uc41o1...onion. Then \'doge\' will return the .onion address.') |
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console.log('Querying with any synonym in a chain will return the final meanings they all point to.') |
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console.log('Keys can have multiple values.') |
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break |
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default: |
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return false |
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} |
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return true |
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} |
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async function getLocalRooms() { |
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return new Promise((resolve, reject) => { |
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socket.on('rooms_list', event => { |
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socket.off('rooms_list') |
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resolve(event) |
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}) |
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socket.emit('get_rooms') |
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}) |
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} |
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async function browseChatrooms() { |
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if(socketStatus !== 'authenticationSuccess') { |
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console.log('Websocket is not connected, going back.') |
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return false |
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} |
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console.log('Getting list of chatrooms...') |
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const chatrooms = await getLocalRooms()
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// Get list of all servers and display
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// todo: check if websocket can work without authentication
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// For each server, request its list of channels
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console.log('Chatrooms on this server:', chatrooms) |
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//await chatInRoom('HUB')
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return await chatroomScreen('HUB') |
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// Display the list as a menu with a heading for each server
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} |
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async function chatInRoom(room) { |
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console.log('Joining room...') |
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socket.emit('join_room', room) |
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return new Promise(async (resolve, reject) => { |
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const leaveChatroom = () => { |
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console.log('Leaving room...') |
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socket.emit('leave_room', room) |
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socket.off('chat') |
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resolve() |
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} |
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socket.on('chat', event => { |
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const chatLine = event.name ? event.name + ': ' + event.message : 'Anon:' + event.message |
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console.log(/*new Date().toLocaleTimeString(), */'\n' + chatLine) |
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}) |
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const username = aoEnv('AO_CLI_SESSION_USERNAME') |
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let message |
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do { |
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message = await askQuestionText('> ') |
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switch(message.toLowerCase()) { |
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case 'exit': |
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case 'leave': |
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case 'back': |
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case 'quit': |
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case false: |
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resolve(false) |
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default: |
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//socket.emit('chat', room, message, username || undefined)
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shadowchat(room, message, username || undefined) |
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} |
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} while(message !== 'exit') |
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}) |
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} |
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/*async function chatroomScreen(room) { |
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var ui = new inquirer.ui.BottomBar() |
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ui.render() |
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console.log(ui) |
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// pipe a Stream to the log zone
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//outputStream.pipe(ui.log)
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// Or simply write output
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ui.log.write('something just happened.'); |
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ui.log.write('Almost over, standby!'); |
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// During processing, update the bottom bar content to display a loader
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// or output a progress bar, etc
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ui.updateBottomBar('new bottom bar content'); |
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}*/ |
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import blessed from 'blessed' |
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export async function chatroomScreen(room) { |
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const screen = blessed.screen({ |
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smartCSR: true, |
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ignoreLocked: ['C-c'], |
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dockBorders: true, |
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title: room |
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}) |
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const chatlog = blessed.log({ |
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top: 0, |
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left: 0, |
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bottom: 2, |
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width: '100%', |
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content: '{bold}' + room + '{/bold}', |
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tags: true, |
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scrollable: true, |
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border: { |
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type: 'line' |
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}, |
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style: { |
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fg: 'white', |
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bg: 'black', |
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border: { |
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fg: '#f0f0f0' |
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}, |
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} |
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}) |
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screen.append(chatlog); |
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const input = blessed.textbox({ |
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bottom: 0, |
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left: 0, |
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right: 0, |
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height: 3, |
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content: 'Type message here', |
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inputOnFocus: true, |
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border: { |
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type: 'line' |
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}, |
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style: { |
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fg: 'white', |
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bg: 'blue', |
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border: { |
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fg: '#f0f0f0' |
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}, |
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} |
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}) |
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input.on('submit', (event) => { |
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chatlog.log('new submission:', event) |
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input.clearValue() |
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input.focus() |
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}) |
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input.on('keypress', (event) => { |
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chatlog.add('got keypress:', event) |
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}) |
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screen.append(input) |
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//screen.focusPop()
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chatlog.add('screen.focus:', screen.focus) |
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input.focus() |
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screen.render() |
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return new Promise(async (resolve, reject) => { |
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//screen.key(['C-c'], () => process.exit(0))
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screen.key(['escape', 'C-c'], function(ch, key) { |
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chatlog.log('Exiting chatroom...') |
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screen.destroy() |
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resolve(false) |
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}) |
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}) |
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} |
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