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|
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.DS_Store |
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node_modules |
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build |
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dist |
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dist-ssr |
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/production |
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/cert |
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*.local |
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|
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# local env files |
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.env |
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.env.local |
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.env.*.local |
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|
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# Log files |
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logs |
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*.log |
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npm-debug.log* |
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yarn-debug.log* |
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yarn-error.log* |
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pnpm-debug.log* |
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lerna-debug.log* |
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|
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# Editor directories and files |
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.idea |
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.vscode |
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.vscode/* |
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!.vscode/extensions.json |
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*.suo |
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*.ntvs* |
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*.njsproj |
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*.sln |
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*.code-workspace |
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configuration.js |
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client-configuration.js |
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database.sqlite3 |
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personal_access_token.git |
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.idea |
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*.sw? |
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|
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GNU AFFERO GENERAL PUBLIC LICENSE |
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Version 3, 19 November 2007 |
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|
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Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/> |
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Everyone is permitted to copy and distribute verbatim copies |
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of this license document, but changing it is not allowed. |
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|
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Preamble |
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|
||||
The GNU Affero General Public License is a free, copyleft license for |
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software and other kinds of works, specifically designed to ensure |
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cooperation with the community in the case of network server software. |
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The licenses for most software and other practical works are designed |
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When we speak of free software, we are referring to freedom, not |
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Developers that use our General Public Licenses protect your rights |
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An older license, called the Affero General Public License and |
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"This License" refers to version 3 of the GNU Affero General Public License. |
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Conveying under any other circumstances is permitted solely under |
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A separable portion of the object code, whose source code is excluded |
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If you convey an object code work under this section in, or with, or |
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||||
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||||
"Additional permissions" are terms that supplement the terms of this |
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Additional permissions that are applicable to the entire Program shall |
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When you convey a copy of a covered work, you may at your option |
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Notwithstanding any other provision of this License, for material you |
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||||
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||||
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All other non-permissive additional terms are considered "further |
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||||
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If you add terms to a covered work in accord with this section, you |
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Additional terms, permissive or non-permissive, may be stated in the |
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||||
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||||
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||||
You may not propagate or modify a covered work except as expressly |
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However, if you cease all violation of this License, then your |
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Moreover, your license from a particular copyright holder is |
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Termination of your rights under this section does not terminate the |
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||||
You are not required to accept this License in order to receive or |
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Each time you convey a covered work, the recipient automatically |
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any patent claim is infringed by making, using, selling, offering for |
||||
sale, or importing the Program or any portion of it. |
||||
|
||||
11. Patents. |
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this |
||||
License of the Program or a work on which the Program is based. The |
||||
work thus licensed is called the contributor's "contributor version". |
||||
|
||||
A contributor's "essential patent claims" are all patent claims |
||||
owned or controlled by the contributor, whether already acquired or |
||||
hereafter acquired, that would be infringed by some manner, permitted |
||||
by this License, of making, using, or selling its contributor version, |
||||
but do not include claims that would be infringed only as a |
||||
consequence of further modification of the contributor version. For |
||||
purposes of this definition, "control" includes the right to grant |
||||
patent sublicenses in a manner consistent with the requirements of |
||||
this License. |
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free |
||||
patent license under the contributor's essential patent claims, to |
||||
make, use, sell, offer for sale, import and otherwise run, modify and |
||||
propagate the contents of its contributor version. |
||||
|
||||
In the following three paragraphs, a "patent license" is any express |
||||
agreement or commitment, however denominated, not to enforce a patent |
||||
(such as an express permission to practice a patent or covenant not to |
||||
sue for patent infringement). To "grant" such a patent license to a |
||||
party means to make such an agreement or commitment not to enforce a |
||||
patent against the party. |
||||
|
||||
If you convey a covered work, knowingly relying on a patent license, |
||||
and the Corresponding Source of the work is not available for anyone |
||||
to copy, free of charge and under the terms of this License, through a |
||||
publicly available network server or other readily accessible means, |
||||
then you must either (1) cause the Corresponding Source to be so |
||||
available, or (2) arrange to deprive yourself of the benefit of the |
||||
patent license for this particular work, or (3) arrange, in a manner |
||||
consistent with the requirements of this License, to extend the patent |
||||
license to downstream recipients. "Knowingly relying" means you have |
||||
actual knowledge that, but for the patent license, your conveying the |
||||
covered work in a country, or your recipient's use of the covered work |
||||
in a country, would infringe one or more identifiable patents in that |
||||
country that you have reason to believe are valid. |
||||
|
||||
If, pursuant to or in connection with a single transaction or |
||||
arrangement, you convey, or propagate by procuring conveyance of, a |
||||
covered work, and grant a patent license to some of the parties |
||||
receiving the covered work authorizing them to use, propagate, modify |
||||
or convey a specific copy of the covered work, then the patent license |
||||
you grant is automatically extended to all recipients of the covered |
||||
work and works based on it. |
||||
|
||||
A patent license is "discriminatory" if it does not include within |
||||
the scope of its coverage, prohibits the exercise of, or is |
||||
conditioned on the non-exercise of one or more of the rights that are |
||||
specifically granted under this License. You may not convey a covered |
||||
work if you are a party to an arrangement with a third party that is |
||||
in the business of distributing software, under which you make payment |
||||
to the third party based on the extent of your activity of conveying |
||||
the work, and under which the third party grants, to any of the |
||||
parties who would receive the covered work from you, a discriminatory |
||||
patent license (a) in connection with copies of the covered work |
||||
conveyed by you (or copies made from those copies), or (b) primarily |
||||
for and in connection with specific products or compilations that |
||||
contain the covered work, unless you entered into that arrangement, |
||||
or that patent license was granted, prior to 28 March 2007. |
||||
|
||||
Nothing in this License shall be construed as excluding or limiting |
||||
any implied license or other defenses to infringement that may |
||||
otherwise be available to you under applicable patent law. |
||||
|
||||
12. No Surrender of Others' Freedom. |
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or |
||||
otherwise) that contradict the conditions of this License, they do not |
||||
excuse you from the conditions of this License. If you cannot convey a |
||||
covered work so as to satisfy simultaneously your obligations under this |
||||
License and any other pertinent obligations, then as a consequence you may |
||||
not convey it at all. For example, if you agree to terms that obligate you |
||||
to collect a royalty for further conveying from those to whom you convey |
||||
the Program, the only way you could satisfy both those terms and this |
||||
License would be to refrain entirely from conveying the Program. |
||||
|
||||
13. Remote Network Interaction; Use with the GNU General Public License. |
||||
|
||||
Notwithstanding any other provision of this License, if you modify the |
||||
Program, your modified version must prominently offer all users |
||||
interacting with it remotely through a computer network (if your version |
||||
supports such interaction) an opportunity to receive the Corresponding |
||||
Source of your version by providing access to the Corresponding Source |
||||
from a network server at no charge, through some standard or customary |
||||
means of facilitating copying of software. This Corresponding Source |
||||
shall include the Corresponding Source for any work covered by version 3 |
||||
of the GNU General Public License that is incorporated pursuant to the |
||||
following paragraph. |
||||
|
||||
Notwithstanding any other provision of this License, you have |
||||
permission to link or combine any covered work with a work licensed |
||||
under version 3 of the GNU General Public License into a single |
||||
combined work, and to convey the resulting work. The terms of this |
||||
License will continue to apply to the part which is the covered work, |
||||
but the work with which it is combined will remain governed by version |
||||
3 of the GNU General Public License. |
||||
|
||||
14. Revised Versions of this License. |
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of |
||||
the GNU Affero General Public License from time to time. Such new versions |
||||
will be similar in spirit to the present version, but may differ in detail to |
||||
address new problems or concerns. |
||||
|
||||
Each version is given a distinguishing version number. If the |
||||
Program specifies that a certain numbered version of the GNU Affero General |
||||
Public License "or any later version" applies to it, you have the |
||||
option of following the terms and conditions either of that numbered |
||||
version or of any later version published by the Free Software |
||||
Foundation. If the Program does not specify a version number of the |
||||
GNU Affero General Public License, you may choose any version ever published |
||||
by the Free Software Foundation. |
||||
|
||||
If the Program specifies that a proxy can decide which future |
||||
versions of the GNU Affero General Public License can be used, that proxy's |
||||
public statement of acceptance of a version permanently authorizes you |
||||
to choose that version for the Program. |
||||
|
||||
Later license versions may give you additional or different |
||||
permissions. However, no additional obligations are imposed on any |
||||
author or copyright holder as a result of your choosing to follow a |
||||
later version. |
||||
|
||||
15. Disclaimer of Warranty. |
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY |
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT |
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY |
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, |
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM |
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF |
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION. |
||||
|
||||
16. Limitation of Liability. |
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING |
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS |
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY |
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE |
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF |
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD |
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), |
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF |
||||
SUCH DAMAGES. |
||||
|
||||
17. Interpretation of Sections 15 and 16. |
||||
|
||||
If the disclaimer of warranty and limitation of liability provided |
||||
above cannot be given local legal effect according to their terms, |
||||
reviewing courts shall apply local law that most closely approximates |
||||
an absolute waiver of all civil liability in connection with the |
||||
Program, unless a warranty or assumption of liability accompanies a |
||||
copy of the Program in return for a fee. |
||||
|
||||
END OF TERMS AND CONDITIONS |
||||
|
||||
How to Apply These Terms to Your New Programs |
||||
|
||||
If you develop a new program, and you want it to be of the greatest |
||||
possible use to the public, the best way to achieve this is to make it |
||||
free software which everyone can redistribute and change under these terms. |
||||
|
||||
To do so, attach the following notices to the program. It is safest |
||||
to attach them to the start of each source file to most effectively |
||||
state the exclusion of warranty; and each file should have at least |
||||
the "copyright" line and a pointer to where the full notice is found. |
||||
|
||||
<one line to give the program's name and a brief idea of what it does.> |
||||
Copyright (C) <year> <name of author> |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU Affero General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU Affero General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU Affero General Public License |
||||
along with this program. If not, see <https://www.gnu.org/licenses/>. |
||||
|
||||
Also add information on how to contact you by electronic and paper mail. |
||||
|
||||
If your software can interact with users remotely through a computer |
||||
network, you should also make sure that it provides a way for users to |
||||
get its source. For example, if your program is a web application, its |
||||
interface could display a "Source" link that leads users to an archive |
||||
of the code. There are many ways you could offer source, and different |
||||
solutions will be better for different programs; see section 13 for the |
||||
specific requirements. |
||||
|
||||
You should also get your employer (if you work as a programmer) or school, |
||||
if any, to sign a "copyright disclaimer" for the program, if necessary. |
||||
For more information on this, and how to apply and follow the GNU AGPL, see |
||||
<https://www.gnu.org/licenses/>. |
@ -0,0 +1,4 @@
|
||||
# Top cleanup in this codebase |
||||
- Replace configuration.js with .env file (loaded automatically by Vite) |
||||
- Figure out why the client can't contact the server |
||||
- Fix 801 TypeScript errors on server |
@ -0,0 +1,44 @@
|
||||
{ |
||||
"name": "ao-server", |
||||
"version": "0.0.1", |
||||
"repository": "http://git.coalitionofinvisiblecolleges.org:3009/autonomousorganization/ao-server.git", |
||||
"license": "AGPL-3.0-or-later", |
||||
"scripts": { |
||||
"build": "npx tsc --project tsconfig.json", |
||||
"server": "npm run build && node dist/src/server/app.js" |
||||
}, |
||||
"type": "module", |
||||
"dependencies": { |
||||
"better-sqlite3": "^7.5.1", |
||||
"bitcoin-core": "^3.0.0", |
||||
"buffer": "^6.0.3", |
||||
"cookie-parser": "^1.4.6", |
||||
"cron": "^2.0.0", |
||||
"date-fns": "^2.28.0", |
||||
"express": "^4.18.1", |
||||
"kefir": "^3.8.8", |
||||
"lodash.samplesize": "^4.2.0", |
||||
"multer": "^1.4.4", |
||||
"rsync": "^0.6.1", |
||||
"sha.js": "^2.4.11", |
||||
"socket.io": "^4.5.0", |
||||
"socket.io-client": "^4.5.0", |
||||
"socketio-auth": "^0.1.1", |
||||
"superagent": "^7.1.3", |
||||
"tor-request": "^3.1.0", |
||||
"uuid": "^8.3.2", |
||||
"youtube-dl-wrap": "^2.1.1" |
||||
}, |
||||
"devDependencies": { |
||||
"@types/socket.io": "^3.0.2", |
||||
"@types/superagent": "^4.1.15", |
||||
"chalk": "^5.0.1", |
||||
"dotenv": "^16.0.1", |
||||
"hash.js": "^1.1.7", |
||||
"ts-node": "^10.8.1", |
||||
"tsconfig-paths": "^4.0.0", |
||||
"typescript": "^4.8.0-dev.20220613", |
||||
"vite": "^2.9.9", |
||||
"vite-plugin-node": "^1.0.0" |
||||
} |
||||
} |
@ -0,0 +1,122 @@
|
||||
const satsPerBtc = 100000000 // one hundred million per btc
|
||||
import { createHash } from './crypto.js' |
||||
import { Task } from './types.js' |
||||
|
||||
export function crawlerHash(tasks: Task[], taskId: string) { |
||||
const crawlerResults = crawler(tasks, taskId) |
||||
let buffers: number[] = [] |
||||
crawlerResults.forEach(tId => { |
||||
buffers.push(...Buffer.from(tId)) |
||||
}) |
||||
const bufferResult = Buffer.from(buffers) |
||||
return createHash(bufferResult) |
||||
} |
||||
|
||||
export function crawler(tasks: Task[], taskId: string): string[] { |
||||
let history: string[] = [] |
||||
tasks.forEach(task => { |
||||
if (task.taskId === taskId) { |
||||
let crawler: string[] = [taskId] |
||||
do { |
||||
let newCards: string[] = [] |
||||
crawler.forEach(t => { |
||||
if (history.indexOf(t) >= 0) return |
||||
history.push(t) |
||||
let subTask = tasks.filter(pst => pst.taskId === t)[0] |
||||
if (subTask) { |
||||
let gridCells = |
||||
subTask.pins && subTask.pins.length >= 1 |
||||
? subTask.pins.map(pin => pin.taskId) |
||||
: [] |
||||
newCards = newCards |
||||
.concat(subTask.subTasks) |
||||
.concat(subTask.priorities) |
||||
.concat(subTask.completed) |
||||
.concat(gridCells) |
||||
} |
||||
}) |
||||
crawler = newCards |
||||
} while (crawler.length > 0) |
||||
} |
||||
}) |
||||
return history |
||||
} |
||||
|
||||
export function shortName(name) { |
||||
let limit = 280 |
||||
let shortened = name.substring(0, limit) |
||||
if (name.length > limit) { |
||||
shortened += 'โฆ' |
||||
} |
||||
return shortened |
||||
} |
||||
|
||||
export function cardColorCSS(color) { |
||||
return { |
||||
redwx: color == 'red', |
||||
bluewx: color == 'blue', |
||||
greenwx: color == 'green', |
||||
yellowwx: color == 'yellow', |
||||
purplewx: color == 'purple', |
||||
blackwx: color == 'black', |
||||
} |
||||
} |
||||
|
||||
export function isString(x) { |
||||
return Object.prototype.toString.call(x) === '[object String]' |
||||
} |
||||
|
||||
export function cadToSats(cadAmt, spot) { |
||||
let sats = (parseFloat(cadAmt) / parseFloat(spot)) * satsPerBtc |
||||
return Math.floor(sats) |
||||
} |
||||
|
||||
export function satsToCad(sats, spot) { |
||||
let cad = sats * (spot / satsPerBtc) |
||||
return cad.toFixed(2) |
||||
} |
||||
|
||||
export function calculateMsThisMonth() { |
||||
let today = new Date() |
||||
let daysThisMonth = new Date( |
||||
today.getFullYear(), |
||||
today.getMonth(), |
||||
0 |
||||
).getDate() |
||||
return daysThisMonth * 24 * 60 * 60 * 1000 |
||||
} |
||||
|
||||
export function getMeridienTime(ts) { |
||||
let d = new Date(parseInt(ts)) |
||||
let hour24 = d.getHours() |
||||
|
||||
let rollover = 0 |
||||
if (hour24 >= 24) { |
||||
rollover = 1 |
||||
hour24 %= 24 |
||||
} |
||||
|
||||
let hour, meridien |
||||
if (hour24 > 12) { |
||||
meridien = 'pm' |
||||
hour = hour24 - 12 |
||||
} else { |
||||
meridien = 'am' |
||||
hour = hour24 |
||||
} |
||||
|
||||
let date = d.getDate() + rollover |
||||
let month = d.getMonth() + 1 |
||||
let minute = d.getMinutes() |
||||
let year = d.getFullYear() |
||||
|
||||
let weekday = d.toString().slice(0, 3) |
||||
|
||||
return { weekday, year, month, date, hour, minute, meridien } |
||||
} |
||||
|
||||
export function toTitleCase(str) { |
||||
return str.replace(/\w\S*/g, function (txt) { |
||||
return txt.charAt(0).toUpperCase() + txt.substr(1).toLowerCase() |
||||
}) |
||||
} |
@ -0,0 +1,798 @@
|
||||
import { isString } from './calculations.js' |
||||
import { v1 } from 'uuid' |
||||
import { |
||||
Task, |
||||
Signature, |
||||
UserSeen, |
||||
CardZone, |
||||
Coords, |
||||
CardLocation, |
||||
Pinboard, |
||||
PinboardStyle, |
||||
CardPass, |
||||
} from './types.js' |
||||
|
||||
// With this set to 1, actions will occur immediately, as if they were not potential-based actions
|
||||
export const POTENTIALS_TO_EXECUTE = 1 |
||||
|
||||
// Default style when a new pinboard is created without specifiying the style
|
||||
const defaultPinboardStyle: PinboardStyle = 'pyramid' |
||||
|
||||
// Grid squares have a width measure in ems. The default number for this is 9 and the +/- buttons increase or decrease this by 1.
|
||||
const defaultSquareSizeInEms = 9 |
||||
|
||||
// The one and only function to create a new blank card, please use it everywhere cards are created for standardization and searchability.
|
||||
export function blankCard( |
||||
taskId, |
||||
name, |
||||
color, |
||||
created, |
||||
deck = [], |
||||
parents = [], |
||||
height = undefined, |
||||
width = undefined |
||||
): Task { |
||||
let newCard = { |
||||
taskId, |
||||
color, |
||||
deck, |
||||
name: typeof name !== 'string' ? 'invalid filename' : name.trim(), |
||||
address: '', // Could be left undefined by default?
|
||||
bolt11: '', // Could be left undefined by default?
|
||||
book: undefined, // Could be left undefined by default?
|
||||
boost: 0, |
||||
priorities: [], |
||||
subTasks: [], |
||||
completed: [], |
||||
pinboard: |
||||
height && width && height >= 1 && width >= 1 |
||||
? blankPinboard(height, width) |
||||
: null, |
||||
pins: [], |
||||
parents: parents, |
||||
claimed: [], |
||||
passed: [], |
||||
signed: [], // Could be left undefined by default?
|
||||
guild: false, |
||||
created: created, |
||||
lastClaimed: 0, |
||||
payment_hash: '', // Could be left undefined by default?
|
||||
highlights: [], |
||||
seen: deck.length >= 1 ? [{ memberId: deck[0], timestamp: created }] : [], |
||||
time: [], |
||||
allocations: [], |
||||
} |
||||
return newCard |
||||
} |
||||
|
||||
// Returns a blank pinboard of the default style
|
||||
export function blankPinboard( |
||||
height = 3, |
||||
width = 3, |
||||
spread = defaultPinboardStyle |
||||
): Pinboard { |
||||
const newGrid = { |
||||
spread: spread, |
||||
height: height, |
||||
width: width, |
||||
size: defaultSquareSizeInEms, |
||||
} |
||||
return newGrid |
||||
} |
||||
|
||||
// Version of this function for the server, merge with above
|
||||
export function allReachableHeldParentsServer(tasks, origin, memberId) { |
||||
if (!origin?.hasOwnProperty('taskId')) { |
||||
return [] |
||||
} |
||||
let queue = [origin] |
||||
let reachableCards = [] |
||||
|
||||
let visited = {} |
||||
visited[origin.taskId] = true |
||||
let i = 0 |
||||
while (queue.length >= 1) { |
||||
let task = queue.pop() |
||||
if ( |
||||
task === undefined || |
||||
task.subTasks === undefined || |
||||
task.priorities === undefined || |
||||
task.completed === undefined |
||||
) { |
||||
console.log('Invalid task found during returned cards search, skipping.') |
||||
continue |
||||
} |
||||
|
||||
if (task.deck.indexOf(memberId) < 0 && task.taskId !== memberId) { |
||||
continue |
||||
} |
||||
|
||||
reachableCards.push(task) |
||||
if (task.hasOwnProperty('parents') && task.parents.length >= 1) { |
||||
let parents = tasks.filter(taskItem => |
||||
task.parents.includes(taskItem.taskId) |
||||
) |
||||
parents.forEach(st => { |
||||
if (!st.hasOwnProperty('taskId')) { |
||||
console.log('Missing parent found during returned cards search.') |
||||
return |
||||
} |
||||
if (!visited.hasOwnProperty(st.taskId)) { |
||||
visited[st.taskId] = true |
||||
queue.push(st) |
||||
} |
||||
}) |
||||
} |
||||
} |
||||
|
||||
return reachableCards |
||||
} |
||||
|
||||
let dupesGlossary = {} |
||||
// Adds a synonym taskId for another taskId to the duplicates glossary
|
||||
export function registerDuplicateTaskId(originalTaskId, duplicateTaskId) { |
||||
if (!dupesGlossary[duplicateTaskId]) { |
||||
dupesGlossary[duplicateTaskId] = originalTaskId |
||||
console.log(Object.keys(dupesGlossary).length, 'cards with duplicates') |
||||
} |
||||
} |
||||
|
||||
// Returns the task with the given taskId from the given list of tasks, or null
|
||||
// Uses the duplicates glossary to return synonymous tasks that were created by junk task-created events
|
||||
export function getTask(tasks, taskId) { |
||||
// Look up duplicate tasks in the duplicates glossary to politely overlook duplicate task-created mutations
|
||||
let loops = 0 |
||||
while (dupesGlossary[taskId] && loops < 4) { |
||||
taskId = dupesGlossary[taskId] |
||||
//console.log("Looked up duplicate task:", taskId, " (", Object.keys(dupesGlossary).length, " duplicated)")
|
||||
loops++ |
||||
} |
||||
if (loops >= 4) { |
||||
console.log( |
||||
'Woah, four or more redirects in the duplicates glossary, something weird' |
||||
) |
||||
} |
||||
return tasks.find(task => { |
||||
if (task.taskId === taskId) { |
||||
return task |
||||
} |
||||
}) |
||||
} |
||||
|
||||
// Returns the first task that exactly matches the given value of the given property
|
||||
// Todo: move property to be the first argument
|
||||
export function getTaskBy(tasks, value, property) { |
||||
return tasks.find(task => { |
||||
if (task[property] === value) { |
||||
return task |
||||
} |
||||
}) |
||||
} |
||||
|
||||
// Returns true if the given taskId matches an existing task/card in the state/database
|
||||
// The state should match the database exactly,
|
||||
// because it is sourced from the database via the deterministic event mutations in mutations.js
|
||||
export function taskExists(tasks, taskId) { |
||||
return tasks.some(task => task.taskId === taskId) |
||||
} |
||||
|
||||
// Marks the task as seen by the given memberId
|
||||
export function seeTask(task, memberId) { |
||||
if (!task.seen) { |
||||
task.seen = [] |
||||
} |
||||
task.seen = task.seen.filter(seenObject => seenObject.memberId !== memberId) |
||||
task.seen.push({ memberId: memberId, timestamp: Date.now() }) |
||||
} |
||||
|
||||
// Clears any pending passes to the specified memberId from the task
|
||||
// This is done whenever a member accepts a pass or grabs or handles a card
|
||||
export function clearPassesTo(tasks, task, memberId, alsoClearFrom = false) { |
||||
const lengthBefore = task.passed.length |
||||
task.passed = task.passed.filter( |
||||
d => d[1] !== memberId || (alsoClearFrom ? d[0] !== memberId : false) |
||||
) |
||||
if (lengthBefore != task.passed.length) { |
||||
const memberCard = getTask(tasks, memberId) |
||||
changeGiftCount(memberCard, task.passed.length - lengthBefore) |
||||
} |
||||
} |
||||
|
||||
// Takes a member card and increases or decreases its .giftCount property, adding it if necessary
|
||||
export function changeGiftCount(memberCard, amount) { |
||||
if (!memberCard) { |
||||
return |
||||
} |
||||
|
||||
if (!memberCard.hasOwnProperty('giftCount')) { |
||||
memberCard.giftCount = 0 |
||||
} |
||||
|
||||
memberCard.giftCount += amount |
||||
|
||||
if (memberCard.giftCount < 0) { |
||||
memberCard.giftCount = 0 |
||||
} |
||||
} |
||||
|
||||
// Grabs a task, adding it to the member's deck
|
||||
// The associated pending pass on the card, if any, will be removed
|
||||
// You cannot grab your own member card
|
||||
export function grabTask(tasks, task, memberId) { |
||||
clearPassesTo(tasks, task, memberId) |
||||
if (memberId && task.deck.indexOf(memberId) === -1) { |
||||
if (task.taskId !== memberId) { |
||||
task.deck.push(memberId) |
||||
} |
||||
} |
||||
} |
||||
|
||||
// Drops the task, removing it from the member's deck
|
||||
export function dropTask(task, memberId) { |
||||
task.deck = task.deck.filter(d => d !== memberId) |
||||
} |
||||
|
||||
// Adds the given taskId to list of the card's parents (this is a cache)
|
||||
export function addParent(task, parentId) { |
||||
if (!task.hasOwnProperty('parents') || !Array.isArray(task.parents)) { |
||||
task.parents = [] |
||||
} |
||||
if (!task.parents.some(pId => pId === parentId)) { |
||||
task.parents.push(parentId) |
||||
} |
||||
} |
||||
|
||||
// Removes the given taskId from the list of the card's parents
|
||||
// This function seems to make no sense
|
||||
export function removeParent(task, parentId) { |
||||
if (!task.hasOwnProperty('parents') || !Array.isArray(task.parents)) { |
||||
return |
||||
} |
||||
let gridCells = [] |
||||
if (task.pins && task.pins.length >= 1) { |
||||
gridCells = task.pins.map(pin => pin.taskId) |
||||
} |
||||
|
||||
let stashItems: string[] = [] |
||||
if (task.stash && Object.keys(task.stash).length >= 1) { |
||||
stashItems = [...Object.values<string>(task.stash)] |
||||
} |
||||
|
||||
const allSubTasks = [ |
||||
...task.priorities, |
||||
...task.subTasks, |
||||
...gridCells, |
||||
...task.completed, |
||||
...stashItems, |
||||
] |
||||
|
||||
if (!allSubTasks.some(stId => stId === parentId)) { |
||||
task.parents = task.parents.filter(tId => tId !== parentId) |
||||
} |
||||
} |
||||
|
||||
// Removes the second card from the first card's list of parents,
|
||||
// unless the card is actuall still a parent
|
||||
export function removeParentIfNotParent(task, parent) { |
||||
if ( |
||||
!task.hasOwnProperty('parents') || |
||||
!Array.isArray(task.parents) || |
||||
task.parents.length < 1 |
||||
) { |
||||
return |
||||
} |
||||
let gridCells = [] |
||||
if (parent.pins && parent.pins.length >= 1) { |
||||
gridCells = parent.pins.map(pin => pin.taskId) |
||||
} |
||||
|
||||
let stashItems: string[] = [] |
||||
if (parent.stash && Object.keys(parent.stash).length >= 1) { |
||||
stashItems = [...Object.values<string>(parent.stash)] |
||||
} |
||||
|
||||
const allSubTasks = [ |
||||
...parent.priorities, |
||||
...parent.subTasks, |
||||
...gridCells, |
||||
...parent.completed, |
||||
...stashItems, |
||||
] |
||||
|
||||
if (!allSubTasks.some(stId => stId === task.taskId)) { |
||||
task.parents = task.parents.filter(tId => tId !== parent.taskId) |
||||
} |
||||
} |
||||
|
||||
// Removes the given taskId from the priorities, subTasks, and completed of the given task
|
||||
// Does NOT remove the taskId from the grid
|
||||
export function filterFromSubpiles(task, taskId) { |
||||
const start = [ |
||||
task?.priorities?.length || null, |
||||
task?.subTask?.length || null, |
||||
task?.completed?.length || null, |
||||
] |
||||
discardPriority(task, taskId) |
||||
discardSubTask(task, taskId) |
||||
discardCompletedTask(task, taskId) |
||||
if ( |
||||
(start[0] !== null && start[0] - task?.priorities?.length > 0) || |
||||
(start[1] !== null && start[1] - task?.subTasks?.length > 0) || |
||||
(start[2] !== null && start[2] - task?.completed?.length > 0) |
||||
) { |
||||
return true |
||||
} |
||||
return false |
||||
} |
||||
|
||||
// Marks as unseen (clears seen from) the given task, unless it's on the list
|
||||
// Unseens bubble-up one level, but if you've seen the child, it doesn't affect you
|
||||
export function clearSeenExcept(task, exceptionMemberIds: UserSeen[] = []) { |
||||
if (task?.seen?.length >= 1) { |
||||
task.seen = task.seen.filter(userseen => |
||||
exceptionMemberIds.includes(userseen.memberId) |
||||
) |
||||
} |
||||
} |
||||
|
||||
// Re-adds the given taskId to the given card's subTasks (moving it to the end)
|
||||
// This will move it to the top/front of the list of cards in the GUI
|
||||
// Precondition: The subtask referred to by subTaskId exists (otherwise it will create a broken card link / missing reference)
|
||||
export function addSubTask(task, subTaskId) { |
||||
if (!task) { |
||||
console.log( |
||||
'Attempting to add a subtask to a missing task, this should never happen' |
||||
) |
||||
return |
||||
} |
||||
discardSubTask(task, subTaskId) |
||||
task.subTasks.push(subTaskId) |
||||
} |
||||
|
||||
// Removes the given discardTaskId from the given task's subtasks
|
||||
function discardSubTask(task, discardTaskId) { |
||||
if (!task || !discardTaskId || !task.subTasks || task.subTasks.length <= 0) |
||||
return |
||||
task.subTasks = task.subTasks.filter(stId => stId !== discardTaskId) |
||||
} |
||||
|
||||
// Removes the given discardTaskId from the given task's completed tasks list
|
||||
function discardCompletedTask(task, discardTaskId) { |
||||
if (!task || !discardTaskId || !task.completed || task.completed.length <= 0) |
||||
return |
||||
task.completed = task.completed.filter(stId => stId !== discardTaskId) |
||||
} |
||||
|
||||
// Adds a completed task to the completed list in a card or moves it to the top of the list
|
||||
function addCompletedTask(task, completedTaskId) { |
||||
discardCompletedTask(task, completedTaskId) |
||||
task.completed.push(completedTaskId) |
||||
} |
||||
|
||||
// Adds the subTask to the given new parent task and adds the parent as a parent to the new subTask
|
||||
export function putTaskInTask(subTask, inTask) { |
||||
addSubTask(inTask, subTask.taskId) |
||||
addParent(subTask, inTask.taskId) |
||||
} |
||||
|
||||
// Re-adds the given taskId to the given card's priorities (moving it to the end)
|
||||
// This will move it to the top/front of the list of cards in the GUI
|
||||
export function addPriority(task, taskId) { |
||||
discardPriority(task, taskId) |
||||
task.priorities.push(taskId) |
||||
} |
||||
|
||||
// Removes the given discardTaskId from the given task's subtasks
|
||||
function discardPriority(task, discardTaskId) { |
||||
if ( |
||||
!task || |
||||
!discardTaskId || |
||||
!task.priorities || |
||||
task.priorities.length <= 0 |
||||
) |
||||
return |
||||
task.priorities = task.priorities.filter(stId => stId !== discardTaskId) |
||||
} |
||||
|
||||
export function unpinTasksOutOfBounds(tasks, task) { |
||||
if (!tasks || !task || !task.pins || task.pins.length <= 0) { |
||||
return |
||||
} |
||||
const vertLimit = task.pinboard.spread === 'rune' ? 1 : task.pinboard.height |
||||
for (let i = task.pins.length - 1; i >= 0; i--) { |
||||
const pin = task.pins[i] |
||||
const { taskId, y, x } = pin |
||||
const horizLimit = |
||||
task.pinboard.spread === 'pyramid' ? y + 1 : task.pinboard.width |
||||
if (x >= horizLimit || y >= vertLimit) { |
||||
const theSubTask = getTask(tasks, taskId) |
||||
unpinTaskFromTask(task, { y: y, x: x }) |
||||
if (theSubTask) { |
||||
putTaskInTask(theSubTask, task) |
||||
} else { |
||||
console.log('A missing card was removed from the pinboard:', taskId) |
||||
} |
||||
} |
||||
} |
||||
} |
||||
|
||||
// Unpins the card from the given coordinates in a card and returns its taskId
|
||||
function unpinTaskFromTask(task, coords) { |
||||
let result |
||||
if (!task.pins || task.pins.length <= 0) { |
||||
return null |
||||
} |
||||
task.pins.some((pin, i) => { |
||||
const { pinId, y, x } = pin |
||||
if (y == coords.y && x == coords.x) { |
||||
result = task.pins.splice(i, 1)[0] |
||||
} |
||||
}) |
||||
return result |
||||
} |
||||
|
||||
// Precondition: The spec should validate whether this is a legal move based upon the current gridStyle of the card
|
||||
// In other words, this function does not check if the coordinates are off the side of the pinboard
|
||||
// Unlike the functions to add subtasks, this function does NOT attempt to filter the pinboard before adding a card,
|
||||
// so duplicates will occur unless you unpin first from the origin coords
|
||||
// However, it WILL check where the card is going to be placed, and if a card is already there, that card will drop into .subTasks
|
||||
function pinTaskToTask(task, taskId, coords) { |
||||
if (!task.hasOwnProperty('pins') || !Array.isArray(task.pins)) { |
||||
task.pins = [] |
||||
} |
||||
|
||||
// If this taskId is already at this location, do nothing
|
||||
if ( |
||||
task.pins.some( |
||||
pin => pin.taskId === taskId && pin.y === coords.y && pin.x === coords.x |
||||
) |
||||
) { |
||||
return |
||||
} |
||||
|
||||
// If there is already something pinned there, drop it into subTasks
|
||||
const previousPinnedTaskId = unpinTaskFromTask(task, coords)?.taskId |
||||
|
||||
if (previousPinnedTaskId) { |
||||
addSubTask(task, previousPinnedTaskId) |
||||
} |
||||
|
||||
task.pins.push({ taskId, y: coords.y, x: coords.x }) |
||||
} |
||||
|
||||
function putTaskInTaskZone(task, inTask, toLocation) { |
||||
switch (toLocation.zone) { |
||||
case 'priorities': |
||||
// Move the card to the .priorities
|
||||
//filterFromSubpiles(inTask, task.taskId)
|
||||
addPriority(inTask, task.taskId) |
||||
addParent(task, inTask.taskId) |
||||
break |
||||
case 'grid': |
||||
// Move the card to the .pins using coordinates in the current gridStyle, or fail if not possible
|
||||
// If there isn't a grid on this card, add a grid large enough for the new coordinates to fit on
|
||||
if (!inTask.pinboard) { |
||||
inTask.pinboard = blankPinboard( |
||||
Math.max(toLocation.coords.y, 3), |
||||
Math.max(toLocation.coords.x, 3) |
||||
) |
||||
} |
||||
pinTaskToTask(inTask, task.taskId, toLocation.coords) |
||||
addParent(task, inTask.taskId) |
||||
break |
||||
case 'completed': |
||||
// Move the card to the .completed
|
||||
addCompletedTask(inTask, task.taskId) |
||||
break |
||||
case 'discard': |
||||
// Remove the card from its inId, or save in .completed if it's
|
||||
// Could replace task-de-sub-tasked
|
||||
filterFromSubpiles(inTask, task.taskId) |
||||
break |
||||
case 'context': |
||||
case 'panel': |
||||
// These don't do anything on the server, it's a zone only on the client
|
||||
break |
||||
case 'gifts': |
||||
// Deprecated?
|
||||
break |
||||
case 'stash': |
||||
// the .level on the toLocation.level tells what stash level to put the card in
|
||||
// Rethink this
|
||||
break |
||||
case 'card': |
||||
case 'subTasks': |
||||
default: |
||||
// Move the card to the .subTasks (replaces task-sub-tasked)
|
||||
putTaskInTask(task, inTask) |
||||
break |
||||
} |
||||
} |
||||
|
||||
// Removes the specified discardTaskId from the specified zone of the given task
|
||||
// If zone argument is 'card' or empty, tries to discard from priorities, subTasks, and completed (but not grid)
|
||||
export function discardTaskFromZone(task, fromLocation) { |
||||
switch (fromLocation.zone) { |
||||
case 'grid': |
||||
unpinTaskFromTask(task, fromLocation.coords) |
||||
return |
||||
case 'priorities': |
||||
discardPriority(task, fromLocation.taskId) |
||||
return |
||||
case 'completed': |
||||
discardCompletedTask(task, fromLocation.taskId) |
||||
return |
||||
case 'subTasks': |
||||
discardSubTask(task, fromLocation.taskId) |
||||
return |
||||
} |
||||
} |
||||
|
||||
// Moves a card from one location to another location.
|
||||
// fromLocation defines the card to be unplayed from somewhere, and toLocation defines a card to be placed somewhere.
|
||||
// fromLocation and toLocation are CardLocation objects defining a taskId in a location.
|
||||
// The fromLocation is an optional CardLocation that, if provided, requires a taskId and zone at minimum
|
||||
// If null, no card will be unplayed.
|
||||
// fromLocation.taskId and toLocation.taskId can be different,
|
||||
// so it is possible to play a different card than was unplayed in one move (i.e., swap out a card)
|
||||
// Right now the card being played must exist; card creation and modification is separate since it includes color etc.
|
||||
// Maybe toLocation should be option also, simplifying discards and further decomposing a play.
|
||||
export function atomicCardPlay( |
||||
tasks, |
||||
fromLocation: CardLocation, |
||||
toLocation: CardLocation, |
||||
memberId |
||||
) { |
||||
const taskId = |
||||
fromLocation && fromLocation.taskId |
||||
? fromLocation.taskId |
||||
: toLocation.taskId |
||||
const theCard = getTask(tasks, taskId) |
||||
if (!theCard && fromLocation?.zone !== 'grid') { |
||||
return |
||||
} |
||||
|
||||
const theCardMovedTo = getTask(tasks, toLocation.inId) |
||||
if ( |
||||
!theCardMovedTo && |
||||
!['discard', 'context', 'panel'].includes(toLocation.zone) |
||||
) { |
||||
console.log( |
||||
'Attempting to move a card to a missing card, this should never happen. Missing card:', |
||||
toLocation.inId, |
||||
'and zone:', |
||||
toLocation.zone |
||||
) |
||||
return |
||||
} |
||||
|
||||
if (theCard && memberId) { |
||||
// memberId should be required, but temporarily for debugging
|
||||
// You cannot play a card without having seen it
|
||||
seeTask(theCard, memberId) |
||||
|
||||
// You cannot play a card without first grabbing it
|
||||
grabTask(tasks, theCard, memberId) |
||||
} |
||||
|
||||
// Remove the card from wherever it was moved from
|
||||
const fromInId = fromLocation?.inId |
||||
const theCardMovedFrom = getTask(tasks, fromInId) |
||||
if (theCardMovedFrom) { |
||||
discardTaskFromZone(theCardMovedFrom, fromLocation) |
||||
if (fromLocation.inId !== toLocation.inId) { |
||||
removeParentIfNotParent(theCard, theCardMovedFrom) |
||||
} |
||||
|
||||
// Save the card to the completed cards if it has at least one checkmark
|
||||
if ( |
||||
fromLocation.zone != 'completed' && |
||||
toLocation.zone === 'discard' && |
||||
theCard && |
||||
theCard.claimed && |
||||
theCard.claimed.length >= 1 |
||||
) { |
||||
addCompletedTask(theCardMovedFrom, taskId) |
||||
} |
||||
|
||||
// If removing from priorities, remove allocations that were on the card from theCardMovedFrom
|
||||
if ( |
||||
fromLocation?.zone === 'priorities' && |
||||
toLocation.zone !== 'priorities' && |
||||
theCardMovedFrom.allocations && |
||||
Array.isArray(theCardMovedFrom.allocations) |
||||
) { |
||||
theCardMovedFrom.allocations = theCardMovedFrom.allocations.filter(al => { |
||||
if (al.allocatedId === taskId) { |
||||
theCardMovedFrom.boost += al.amount |
||||
return false |
||||
} |
||||
return true |
||||
}) |
||||
} |
||||
} |
||||
|
||||
// Move card to wherever it was moved to
|
||||
if (theCard) { |
||||
putTaskInTaskZone(theCard, theCardMovedTo, toLocation) |
||||
} |
||||
} |
||||
|
||||
// Adds the given taskId to the given card's stash of the specified level
|
||||
// Each membership level added to a card has a corresponding stash level
|
||||
export function stashTask(task, taskId, level) { |
||||
if ( |
||||
!task.hasOwnProperty('stash') || |
||||
!( |
||||
typeof task.stash === 'object' && |
||||
task.stash !== null && |
||||
!Array.isArray(task.stash) |
||||
) |
||||
) { |
||||